View Full Version : Sneak Preview: L3's Mascot; Janna [BIG FILE!!]
Solid Snake
28-06-2002, 02:03 AM
What do you guys think? Not quite finished and the skin needs a lot of work... the model is only a third done. Needs legs and then a whole lot of tweaking.
KingJackal
28-06-2002, 02:27 AM
Hehehehehe - Lara Croft stylz - hehehehee :D
whetu
28-06-2002, 02:35 AM
well she'll be a real.. asset.. mmmmm.. assets....
*snaps out of his dreamworld*
anyways.. only thing apart from the skin you mentioned is the hair looks kinda like mr hanky.. no offence intended tho as we both know its still a work in progress ;)
apart from that.. looking absolutely awesome dude :D
paul rhee
28-06-2002, 02:43 AM
hey u guys planning to use hitman's logo as a logo for L3?
Binky Stunt Cat
28-06-2002, 07:50 AM
/me has mascot already
beanie lepoard called (funnily enough) Binky The Stunt Cat :p
TheChosen_1
28-06-2002, 07:55 AM
Sweet good job ssnake, I agree with whetu the hair is a bit screwed(no offence intended:D) other than sweet.
Solid Snake
28-06-2002, 09:20 AM
hey u guys planning to use hitman's logo as a logo for L3?
!!! Check with Hitmans logo again. You'll see we have a different design. You are the first to notice where the inspiration did come from though.
Yup, I'm checking up on the hair. At the moment that model had cheap-@ss hair put on it, so that she wouldn't be bald in this image. I'm getting a plug-in to simulate real hair [like eyebrows and so on, instead of a skin... it's pretty good it can even do stubles on chins and stuff ... :)] Thanks :)
Solid Snake
28-06-2002, 09:22 AM
Lara Croft stylz : she'll be a real.. asset.. mmmmm.. assets
Darn, I was hoping for a more feminine approach, and not so much like Lara Croft ... mmm, oh well hopefully when the model is fully done those ... uhm ... things aren't the first things people look at.
mird-OC
28-06-2002, 10:28 AM
this is for graphics etc, as opposed to an in game model right? if so, feel free to increase that poly count then :D
DiscoStu
28-06-2002, 11:02 AM
I don't think she is anatomically correct :D
Artifice
28-06-2002, 11:29 AM
|-|0073|25
:D
Solid Snake
28-06-2002, 01:54 PM
I know the parts are sort of out of place at the moment. I am a mass modeller, as in I do all of the parts first then I focus on the smaller details. Thanks for pointing it out though ... I really need critism to get it 'perfect'.
Yup ... I am increasing the curviness of the model when most of parts are in place.
Gh0s7 L3mUr
28-06-2002, 03:37 PM
Originally posted by Solid Snake
Yup ... I am increasing the curviness of the model when most of parts are in place.
Increasing??
*drools*
So when do the dolls come out? :D *jks*
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